What no indie developer wants to hear about the App Store
- mar
- 11
- Posted by Michael
- Posted in Okategoriserade
I fear pop apps, not indie apps, are the future of the App Store.
I love indie apps. I use them every day. If I could, I'd pay large amounts of money for them on a regular basis. That's because I also love indie app developers and want them to succeed so that the apps they make are sustainable, persist for years to come, and I get many, many more of them. But I fear we've moved into an era where pop apps, not indie apps, rule the store.
If you follow prominent indie iOS developers online — and I do many — they are apoplectic about the post-approval rejections and reversals that still flare up in the App Store, the almost decade-long absence of software sales staples like trials and upgrade pricing, the lack of a direct relationship with customers, and other mainstays of the traditional Mac and PC market.
And rightfully so. This is their business and their livelihoods. It's how they feed their families and their children. Rejections and reversals create a climate of uncertainty that chills innovation at best and shakes their faith in the platform at worst. Lack of trials, upgrades, and customer relationships likewise make it challenging if not impossible to create lasting, sustainable businesses.
The game blame
Apple could — and I still strongly believe the company should — use its considerable power and influence to help shape the App Store economy into one more hospitable to indie developers. After all, those are the apps I love and the ones that dominate my home screens.
But the truth is, even if Apple gave indie developers everything they wanted, I don't think it would matter much over the long term. It may help a few for a while, and a very few for a while longer, but the app economy and apps themselves are evolving.
While indie developers, those who make amazing productivity or creativity apps, are struggling, other developers are still doing incredibly well. That's because it's not calculator widgets or iCloud uploads or USB connectivity that make the vast majority of money on the App Store (or Google Play Store for that matter). It's in-app purchases, almost entirely in the form of free-to-play games, and subscriptions for business and entertainment services.
Day in, day out, some gamers drop tens or hundreds or even thousands of dollars on in-app consumables so they can feed their need for instant and ego gratification by clashing clans, crushing candy, and going Hollywood. Likewise, enterprise and individuals sign up for software-as-a-service that they also use on iOS.
There's still ungodly amounts of money to be made in the App Store, it's just not the same money or made in the same way as it used to be.
Wooden toys in the age of plastic
When I was a child, all my favorite toys were wooden, painstakingly carved by artisans who ran the store near my home. I cherished them. Today those kinds of toys are all but gone, and that business model is no longer viable in the mass market.
In the age of Toys R Us and endless plastic of Lego and Hasbro, indie toy making has all but disappeared from the mainstream. So have many music and book shops in the face of Amazon and mom-and-pop shops in the shadow of Walmart.
Customers, by and large, decided we'd rather have an endless supply of cheap than we would a few precious pieces and the market has followed.
I recently spoke to some app developers — names many people would recognize — and this was the same realization they communicated to me. They didn't want to speak on the record before they feared the community would have little sympathy for their views, but asked that I relate them.
To them, the mainstreaming of computing technology has led to a similar mainstreaming of apps. When only a few could afford Macs, software was held in high value and esteem. Now there are millions of apps on millions of phones and tablets made by millions of developers, accessibility is near-universal and scarcity is a thing of past.
The value and esteem are gone.
The big non-chill
I love, love, love my indie apps. They dominate my Home screens. But how many of them have my family even heard of? How many have my non-tech enthusiast friends? How many have yours?
Big apps get all the attention these days, just like big movie, music, or book releases — or big toy releases — and indies get what little is left, when there's even a little left. The App Store is big business, and that's how big business works. Only our nostalgia keeps us thinking otherwise. Just like our nostalgia for the corner store in the age of online and big box.
This isn't just true in the App Store either. Though sometimes we forget to look beyond our own community, Google, Microsoft, Amazon, and Samsung are all fielding major app markets. And developers for all of them are facing a world that has millions of apps to choose from and wants them compatible across all their screens, for as close to free as possible.
It is, in a word, heartbreaking. I hate hearing it as much as I hate writing it. It's far easier to simply blame platform owners for failing to pull levers and influence economies; for treating Facebook or HBO better than they treat the 76th Notes app to launch this year.
If the absolutely capricious and often maddening review process and lack of attention really did chill innovation, though, it should be easy to point to Google Play and its over half-a-decade of relatively lax approval policies, and see year after year of ground-breaking, platform-making, device-selling apps that would never come to market on the App Store.
That would be the fastest way to get Apple to change review policies — force them to scramble into recovery mode, show the company rather than tell. But there's nothing to show. Google Play isn't full of universe denting mobile software that iPhone and iPad owners simply can't get. It has a few things like custom launchers, but those remain incredibly niche.
All the truly important apps of the last few years, from Instagram to Uber, all work just fine on the iPhone. In fact, they often work sooner and better.
If Apple did provide for trials and upgrade pricing, and allowed more direct customer relationships, it's uncertain how much that would really change things either. We live in an age of venture capitol and mega corporations who can easily afford to release high-quality apps frequently and for free.
Apple, Google, Facebook, Yahoo!, Amazon, Microsoft and their ilk can release any app they want, in any category, at any time, and not have to worry one bit about software sustainability, and because they're almost always tied to massive service engines, they already own their own customer relationships.
We're in the app equivalent of the industrial age, where mass production and departments stores have changed the way the industry works. Where developers are fighting for shelf space like toothpaste tubes at Walmart and have as much an idea who's buying their products as Coke does a can at 7/11.
Rage against the popping of the apps
I'm not going to accept this, mind you. I'm going to kick and scream, fight for every helpful feature, buy all the indie-crafted apps, write all the op-eds, and do everything I can to help every developer I can do as well as they possibly can for as long as they possibly can.
Some will survive, even thrive. Despite the nihilistic tone of this piece, there are many niches that the indie model continues to address and address well, especially businesses and interests where time and experience are more valuable than money. Canny developers are already moving in that direction.
Others will continue to rage against the popping of the apps. There'll be more tweets and more editorials about what Apple has done wrong or should be doing better, on how developers "gouge" even while "racing to the bottom", and how customers are cheap, entitled, and, often, assholes.
And I'll be joining them.
But there's no going back. Not in the face of Amazon, not in the shadow of Walmart, and not to the time before the App Store. There's only going forward.
I don't know what that means yet. Not when the very nature of apps is changing, when features have been decoupled and are now extensions into other apps; when activity sync provides continuity across devices; and when functionality is becoming wearable and projectable.
In five years, in ten, I don't even know what "apps" and "stores" will look like.
Maybe Phil Schiller, Apple's senior vice president now in charge of the App Store has some ideas. We'll see what, if anything, changes and how that immense ship starts being steered this year and the next.
Either way, times have changed and we, all of us, have to change with them. We can lament the past and challenge the future all we want, but ultimately the most important thing we all have to do is this:
Figure out what's next.

Senaste inläggen
- Fyra indiska filmskapare bryter ny mark med Iphone 16 Pro Max
- Viktigt säkerhetsregister för sårbarheter blir fristående efter att USA dragit in finansieringen
- Apple släpper detaljerad Maps City experience för Stockholm
- Meta: ”Vi är inget monopol – Imessage är större än Messenger”
- Stäng dina ringar – och få en unik utmärkelse i Apple Watch
Senaste kommentarer
Arkiv
- april 2025
- mars 2025
- februari 2025
- januari 2025
- september 2024
- augusti 2024
- juli 2024
- juni 2024
- maj 2024
- april 2024
- mars 2024
- februari 2024
- januari 2024
- december 2023
- november 2023
- oktober 2023
- september 2023
- augusti 2023
- juli 2023
- juni 2023
- maj 2023
- april 2023
- mars 2023
- februari 2023
- januari 2023
- december 2022
- november 2022
- oktober 2022
- september 2022
- augusti 2022
- juli 2022
- juni 2022
- maj 2022
- april 2022
- mars 2022
- februari 2022
- april 2021
- mars 2021
- januari 2021
- december 2020
- november 2020
- oktober 2020
- september 2020
- augusti 2020
- juli 2020
- juni 2020
- maj 2020
- april 2020
- mars 2020
- februari 2020
- januari 2020
- december 2019
- november 2019
- oktober 2019
- september 2019
- augusti 2019
- juli 2019
- juni 2019
- maj 2019
- april 2019
- mars 2019
- februari 2019
- januari 2019
- december 2018
- november 2018
- oktober 2018
- september 2018
- augusti 2018
- juli 2018
- juni 2018
- maj 2018
- april 2018
- mars 2018
- februari 2018
- januari 2018
- december 2017
- november 2017
- oktober 2017
- september 2017
- augusti 2017
- juli 2017
- juni 2017
- maj 2017
- april 2017
- mars 2017
- februari 2017
- januari 2017
- december 2016
- november 2016
- oktober 2016
- september 2016
- augusti 2016
- juli 2016
- juni 2016
- maj 2016
- april 2016
- mars 2016
- februari 2016
- januari 2016
- december 2015
- november 2015
- oktober 2015
- september 2015
- augusti 2015
- juli 2015
- juni 2015
- maj 2015
- april 2015
- mars 2015
- februari 2015
- januari 2015
- december 2014
- november 2014
- oktober 2014
- september 2014
- augusti 2014
- juli 2014
- juni 2014
- maj 2014
- april 2014
- mars 2014
- februari 2014
- januari 2014
Kategorier
- –> Publicera på PFA löp
- (PRODUCT) RED
- 2015
- 25PP
- 2nd gen
- 32gb
- 3D Touch
- 3D-kamera
- 4k
- 64gb
- 9to5mac
- A10
- A9X
- Aaron Sorkin
- Accessories
- Accessories, Apple Watch, iPhone
- adapter
- AirPlay
- AirPods
- Aktiv
- Aktivitetsarmband
- Aktuellt
- Alfred
- Allmänt
- AMOLED
- Android Wear
- Angela Ahrendts
- Ångerätt
- Animal Crossing
- Animal Crossing New Horizons
- announcements
- Ansiktsigenkänning
- app
- App Store
- Appar
- Apple
- Apple Beta Software Program
- Apple Book
- Apple CarPlay
- Apple Event
- Apple iMac
- Apple Inc
- Apple Inc, Computer Accessories
- Apple Inc, Consumer Electronics, iCloud, iOS, iPhone, Mac, Mobile, Personal Software, Security Software and Services
- Apple Inc, CPUs and Processors
- Apple Inc, Headphones
- Apple Inc, Health and Beauty
- Apple Inc, iCloud
- Apple Inc, iOS
- Apple Inc, iOS, iPhone
- Apple Inc, iPhone
- Apple Inc, Mac
- Apple Inc, MacBook
- Apple Inc, Mobile Apps
- Apple Inc, Monitors
- Apple Inc, Online Services
- Apple Inc, Security Software and Services
- Apple Inc, Smart Home
- Apple Inc, Streaming Media
- Apple Inc, Virtual Reality
- Apple Inc, VPN
- Apple Mac Mini
- Apple Macbook
- Apple MacBook Air
- Apple MacBook Pro
- Apple Macos
- Apple Maps
- Apple Music
- Apple Music Festival
- Apple Music Radio
- Apple Offer
- Apple Online Store
- Apple Park
- Apple Pay
- Apple Pencil
- Apple Podcast
- Apple Store
- Apple Store 3.3
- Apple TV
- apple tv 4
- Apple TV 4K
- Apple TV, Streaming Media
- Apple Watch
- Apple Watch 2
- Apple Watch 8
- Apple Watch 9
- Apple Watch Apps
- Apple Watch SE
- Apple Watch Series 2
- Apple Watch Sport
- Apple Watch Ultra
- Apple Watch, Headphones
- Apple Watch, iPhone
- AppleCare
- AppleTV
- Application
- Applications
- Apps
- AppStore
- Apptillägg
- Apptips
- AppTV
- April
- Arbetsminne
- armband
- Art Apps
- Återköp
- återvinning
- Åtgärdsalternativ
- atvflash
- Audio Apps
- Augmented REality
- Back-to-school
- Bakgrundsbilder
- BankId
- Barn
- Batteri
- batteriskal
- batteritid
- Beats
- Beats 1
- Beats Solo 2 Wireless
- Beats Solo2
- Bebis
- Beginner Tips
- Belkin
- Bendgate
- beta
- Beta 3
- betaversion
- betaversioner
- bilddagboken.se
- bilder
- bilhållare
- billboard
- Bioteknik
- Blendtec
- Bloomberg
- Bloons TD 5
- Bluelounge
- Bluetooth
- Böj
- Booking.com
- Borderlinx
- bose
- bugg
- Buggar
- Buggfixar
- Butik
- C More
- Calc 2M
- Camera
- Camera Apps
- Campus 2
- Canal Digital
- Carpool Karaoke
- Cars, iPhone
- Caseual
- Catalyst
- CES 2015
- Chassit
- Chip
- Chrome Remote Desktop
- Chromecast
- citrix
- clic 360
- CNBC
- Computer Accessories
- Computer Accessories, Laptop Accessories
- Connect
- CPUs and Processors
- CPUs and Processors, iPhone
- Cydia
- Dagens app
- Dagens tips
- Damm
- Danny Boyle
- Data
- datamängd
- Datorer
- Datortillbehör
- Datum
- Defense
- Dekaler
- Designed by Apple in California
- Developer
- Development
- Digital Inn
- Digital Touch
- Digitalbox
- DigiTimes
- Direkt
- Discover
- display
- DisplayMate
- Dive
- Docka
- Dräger 3000
- Dropbox
- Droples
- DxOMark
- E-post
- earpod
- EarPods
- Earth Day
- Eddie Cue
- eddy cue
- Educational Apps
- Ekonomi
- Ekonomi/Bransch
- El Capitan
- Elements
- ElevationLab
- Elgato Eve
- Elgato Eve Energy
- EM 2016
- Emoji
- emojis
- emoticons
- Enligt
- Entertainment Apps
- EU
- event
- Eventrykten
- EverythingApplePro
- Faceshift
- facetime
- Fäste
- Featured
- Features
- Feng
- Film / Tv-serier
- Filmer
- Filstorlek
- Finance Apps
- Finder For AirPods
- Finland
- FireCore
- Fitbit
- Fitness Accessories
- Fjärrstyr
- Flurry
- Födelsedag
- fodral
- Förboka
- Force Touch
- förhandsboka
- Första intryck
- Forumtipset
- foto
- FoU (Forskning och Utveckling)
- Fource Touch
- Foxconn
- FPS Games
- Framtid
- Fre Power
- Frontpage
- Fullt
- Funktioner
- Fuse Chicken
- Fyra
- Gadgets
- Gagatsvart
- Gamereactor
- Games
- Gaming
- Gaming Chairs
- Gaming, iPad, iPhone, Mac
- Gästkrönika
- General
- Gigaset
- Gitarr
- Glas
- GM
- Google Maps
- Google Now
- gratis
- grattis
- Guide
- Guider
- Guider & listor
- Guld
- hack
- Halebop
- hållare
- Hälsa
- Hårdvara
- HBO
- HBO Nordic
- Headphones
- Headphones, Virtual Reality
- Health
- Health and Fitness
- Health and Fitness Apps
- Hej Siri
- Helvetica Neue
- Hemelektronik
- Hemknapp
- Hemlarm
- Hermes
- Hitta min iphone
- Hjärta
- högtalare
- HomeKit
- HomePod
- Homepod Mini
- hörlurar
- htc
- Hue
- Humor
- i
- I Am A Witness
- IBM
- iBolt
- iBomber
- iBook
- icar
- iCloud
- iCloud Drive
- iCloud Voicemail
- iCloud.com
- iDevices
- IDG Play
- idownloadblog
- iFixit
- ikea
- iKörkort
- iLife
- Illusion Labs
- iMac
- IMAP
- iMessage
- iMessages
- iMore Show
- Incipio
- InFuse
- Inspelning
- Instagram-flöde
- Instrument
- Intel
- Internet/Webbtjänster
- iOS
- iOS 10
- iOS 12
- iOS 17
- iOS 18
- iOS 5
- iOS 7
- iOS 8
- iOS 8 beta
- iOS 8.1.3
- iOS 8.2
- iOS 8.3
- iOS 8.4
- iOS 8.4.1
- iOS 9
- iOS 9 beta 4
- iOS 9.1
- iOS 9.1 beta 2
- iOS 9.2
- iOS 9.2.1
- iOS 9.3
- IOS Games
- ios uppdatering
- iOS, iPad, MacOS
- iOS, iPhone
- iOS, MacOS
- ios9
- iPad
- iPad Accessories
- iPad Air
- iPad Air 2
- iPad Air 3
- iPad Air 5
- iPad Apps
- iPad Mini
- iPad mini 4
- iPad Mini 6
- iPad mini retina
- iPad Pro
- iPad, iPhone, Mac
- iPad, iPhone, Mac, Security Software and Services
- iPad, iPhone, MacBook
- iPad, iPhone, Mobile Apps
- iPad, iPhone, Streaming Media
- iPad, Mobile Apps
- iPados
- iphone
- iPhone 12
- iPhone 14
- iPhone 14 Pro
- iPhone 15
- iPhone 16
- iPhone 17
- iPhone 5
- iPhone 5S
- iPhone 5se
- iPhone 6
- iphone 6 plus
- iPhone 6c
- iPhone 6s
- iPhone 6S plus
- iPhone 7
- iPhone 7 display
- iPhone 7 Plus
- iPhone 7s
- iPhone Accessories
- iPhone Apps
- iPhone Cases
- iPhone SE
- iphone x
- iPhone XS
- iPhone XS Max
- iPhone, Mac Pro, MacBook
- iPhone, Mobile Apps
- iPhone, Mobile Phone Accessories
- iPhone, Online Services
- iPhone, Smart Locks
- iPhone7
- iPhoneGuiden
- iPhoneguiden.se
- iPhones
- iPod
- iPod Nano
- iPod shuffle
- ipod touch
- iSight
- iTunes
- iWatch
- iWork
- iWork för iCloud beta
- Jailbreak
- James Corden
- Jämförande test
- Jämförelse
- Jet Black
- Jet White
- Jönssonligan
- Jony Ive
- Juice Pack
- Juridik
- Just mobile
- kalender
- kalkylator
- Kamera
- Kameratest
- Karriär/Utbildning
- Kartor
- Kevin Hart
- keynote
- Keynote 2016
- KGI
- KGI Security
- Kina
- Klassiskt läderspänne
- Kod
- Kollage
- koncept
- konceptbilder
- köpguide
- krasch
- Krascha iPhone
- Krönika
- Kvartalsrapport
- Laddhållare
- laddningsdocka
- Laddunderlägg
- läderloop
- lagar
- Lagring
- Lajka
- Länder
- lansering
- Laptop Accessories
- laserfokus
- Layout
- leather loop
- LG
- Liam
- Lifeproof
- Lightnigport
- lightning
- Linux
- LinX
- live
- Live GIF
- Live Photos
- Live-event
- Livsstil
- Ljud & Bild
- Logitech
- LOL
- Lösenkod
- Lösenkodlås
- Lovande spel
- LTE
- Luxe Edition
- M3
- M3TV
- Mac
- Mac App Store
- Mac Apps
- Mac Mini
- Mac OS
- Mac OS X
- Mac OS X (generellt)
- Mac OS X Snow Leopard
- Mac Pro
- Mac, MacOS
- Mac, Online Services
- Mac, Security Software and Services
- Mac, Streaming Media
- Mac, VPN
- Macbook
- Macbook Air
- Macbook Pro
- MacBook, MacOS
- MacBook, Science & Technology
- Macforum
- Macintosh
- macOS
- MacOS, Security Software and Services
- Macs
- MacWorld
- Made for Apple Watch
- magi
- Magic
- MagSafe
- Martin Hajek
- matematik
- Meddelanden
- Media Markt
- Medieproduktion
- Mediocre
- Messaging Apps
- Messenger
- MetaWatch
- Mfi
- Michael Fassbender
- microsoft
- Mikrofon
- Minecraft
- Ming-Chi Kuo
- miniräknare
- minne
- Mixer
- Mixning
- Mjukvara
- mobbning
- Mobile Apps
- Mobile Content
- Mobilt
- Mobilt/Handdator/Laptop
- Mobiltelefon
- Mockup
- Mophie
- mors dag
- moto 360
- Motor
- MTV VMA
- multitasking
- Music
- Music Apps
- Music, Movies and TV
- Musik
- Musikmemon
- MW Expo 2008
- native union
- Nätverk
- Navigation Apps
- nedgradera
- Netatmo Welcome
- Netflix
- Netgear Arlo
- News
- Niantic
- Nike
- Nikkei
- Nintendo
- Nintendo Switch
- Nöje
- Norge
- Notis
- Notiscenter
- nya färger
- Nyfödd
- Nyheter
- Officeprogram
- Okategoriserade
- OLED
- omdöme
- Omsättning
- OS X
- OS X El Capitan
- OS X Mavericks
- OS X Yosemite
- Outlook
- Övrig mjukvara
- Övrigt
- PanGu
- papper
- patent
- PC
- pebble
- Pebble Smartwatch
- Pebble Steel
- Pebble Time
- Pebble Time Steel
- Persondatorer
- Petter Hegevall
- PewDiePie
- Philips
- Philips Hue
- Phones
- Photoshop
- Planet of the apps
- Plex
- Pluggar
- Plus
- Plusbox
- Podcast
- Podcast Apps
- Pokemon
- Pokemon Go
- Policy
- Porträttläge
- PP
- Pris
- priser
- problem
- Problems
- Productivity Apps
- Program
- Prylar & tillbehör
- Publik
- publik beta
- QuickTime
- räkenskapsår
- räkna
- ram
- RAM-minne
- Rapport/Undersökning/Trend
- Rea
- Reading Apps
- recension
- Red
- reklaamfilm
- reklam
- reklamfilm
- reklamfilmer
- rekord
- Rendering
- reparation
- Reportage
- Reptest
- ResearchKit
- Retro
- Review
- Ring
- Ringa
- Rocket Cars
- Rosa
- Rumors
- Rumours
- RunKeeper
- rykte
- Rykten
- Safir
- Säkerhet
- Säkerhetsbrist
- Samhälle/Politik
- samsung
- Samtal
- San Francisco
- SAP
- Science & Technology
- security
- Security Software and Services
- Security Software and Services, Streaming Media, VPN
- Security Software and Services, VPN
- Series 2
- Servrar
- Shigeru Miyamoto
- Sia
- Simulation Games
- Siri
- SJ Min resa
- skal
- Skal iPhone 6
- skal iPhone 6s
- skärm
- SKärmdump
- Skärmglas
- Skribent
- skribenter medarbetare
- Skriva ut
- skruvmejsel
- skydd
- Skyddsfilm
- Skype
- slice intelligence
- Smart
- smart hem
- Smart Home
- Smart Keyboard
- Smart klocka
- Smart Lights
- smartphone
- Smartwatch
- SMS
- Snabbt
- Snapchat
- Social Apps
- Software
- Solo2
- sommar
- Sonos
- Sony
- soundtouch
- Space Marshals
- spår
- Speakers
- Special Event
- Spel
- Spelkonsol
- Spellistor
- Split Screen
- Split View
- Sport
- Sportband
- Sports Apps
- spotify
- Spring forward
- Statistik
- Steve Jobs
- Stickers
- Stockholm
- Stor iPhone
- Storlek
- Story Mode
- Strategy Games
- streama
- Streaming
- Streaming Devices
- Streaming Media
- stresstest
- Ström
- Studentrabatt
- stylus
- Super Mario Run
- support
- Surf
- Surfplatta
- svenska
- sverige
- Sverigelansering
- Switch
- Systemstatus
- Systemutveckling
- tåg
- Taig
- Tangentbord
- Taptic Engine
- Tårta
- tät
- Tävling
- Taylor Swift
- Teknik
- tele 2
- Telefoner
- Telekom
- Telia
- Test
- Tid
- TikTok
- Tile
- tillbehör
- Tim Cook
- TIME
- TimeStand
- Tiny Umbrella
- Tips
- Toppnyhet IDG.se
- Touch ID
- TouchID
- tower defence
- trådlös laddning
- Trådlösa hörlurar
- trådlöst
- trailer
- Travel Apps
- Tre
- TrendForce
- TripAdvisor
- Trolleri
- trump
- TSMC
- Tum
- tv
- TV Apps
- tvätta
- tvOS
- tvOS 9.2
- tvOS beta 2
- Tweak
- Typsnitt
- Ubytesprogram
- UE MegaBoom
- Unboxing
- Underhållning/Spel
- unidays
- United Daily News
- Unix
- Updates
- Uppdatera
- uppdatering
- Upplösning
- upptäckt
- USA
- Ut på Twitter
- utbyte
- utbytesprogram
- Utilities Apps
- Utlottning
- utrymme
- utvecklare
- varumärke
- Vatten
- Vattentålig
- vattentät
- vävt nylon
- Verktyg
- Viaplay
- Vibrator
- video
- Videoartiklar och webb-tv (M3/TW/CS)
- Villkor
- viloknapp
- Virtual Reality
- Virus
- visa
- Vision Pro
- VLC
- Volvo on call
- VPN
- W1
- Waitrose
- Watch OS
- WatchOS
- WatchOS 2
- watchOS 2.0.1
- watchOS 2.2
- Webbtv (AppTV)
- wi-fi
- Wifi-samtal
- Windows
- Windows 8
- WWDC
- WWDC2015
- yalu
- Youtube
- Zlatan